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Splinter Cell Cheats (PS2)

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Tom Clancy's Splinter Cell: Pandora Tomorrow (PlayStation2)
Manufacturer : UBI Soft
Release Date :

-

Tom Clancy's Splinter Cell (PlayStation2)Tom Clancy's Splinter Cell (PlayStation2)
Manufacturer : UBI Soft
Release Date : 2003-04-09

- You'll play a special operative of Third Echelon, which tracks the flow of information around the world

- Begin by tracking two agents who disappeared in a breakaway Soviet state, and use your stealth abilities to remain completely unseen

- Use incredible gadgets, from a silenced pistols to lockpicks to a sticky camera, to get the information you need

- Stealth is key here -- you must enter forbidden areas and gather crucial information without being detected

- Break into police stations, crack open vaults, eavesdrop on conversations -- do whatever it takes to track this conspiracy across the world


PS2 - Splinter Cell Cheats


Save ammunition

If you find a room being patrolled by a guard or worker, wait until he leaves, then turn off the light switch.
When he returns, he will immediately move to the light switch to turn it on. At this point, his back should be
turned to you. Quietly sneak up and either grab or punch him without firing your weapon.

Faster manual lockpick

When using the manual lockpick, instead of rotating it slowly as the game suggests, press the Analog-stick in
one of the four diagonal corners, as the "rumble" will always be in one of those directions. This is much
quicker.

Avoiding detection

Always try to stay in shadows or bushes; crouch when walking around; try to take someone hostage before
shooting them; always try to use your night vision/thermo goggles just to check to see if there is anything to
get around you; and drag bodies into dark corners.

Hiding

You cannot be seen when hiding in dark places. Shoot the lights to make it dark, but make sure that there are
no guards around. Do not stay in the light too long.

Dropping down from high locations silently

If jumping at a place that is a long way down, you will probably die or get hurt. If there is a guard nearby,
try to jump down on him so that he takes the damage. Note: You can go into the silent drop while
hitting him, so nobody will hear him scream. If there are no guards nearby, go into the silent drop, and when
you touch the ground, quickly hold Jump. If done correctly, you will only get about 25% of the damage that you
would normally receive by such a drop. You can also land quieter by pressing B (Crouch) immediately before you
hit the ground.

Retrieving Sticky Camera

To retrieve a Sticky Camera that is too high to reach, shoot it with the sniper rifle or the handgun. It will
fall to the ground.

Knockouts with Sticky Cameras

Use the following trick to have essentially infinite ammunition for knocking out enemies. This does not work
until after you have found the SC-20K and have Sticky Cameras. If you are close to an enemy and want to knock
him out, shoot him in the head with a Sticky Camera. It will knock out your enemy, and you can then pick the
camera up off of the ground. For a convenient attack on a guard or character without being noticed, fire a
Sticky Camera (not a Diversion Camera) at your targets' head. Due to gravity, aim slightly higher, near the
top of the head or above it. This saves bullets, eliminates the risk of being seen, and you can pick up the
cameras and use them again.

Flares

If you are pinned down by a turret, throw a flare across it. The turret will be distracted for a moment, which
may be long enough for you to sneak behind it and disable it.

Thermal goggle keypad readings

To read the heat signature on a keypad, you can either walk up to the keypad and look at it with the heat
goggles on, use sniper mode at a distance with the heat goggles on, or activate the keypad and turn on your
heat goggles there. The order of the buttons will be as follows, based on color: Deep Blue, Blue, Light Blue,
Green, Light Green, Yellow, Orange, Red. For example, if you had a Deep Blue button at 1, a Light Green button
at 3, a Light Blue button at 4, and a Orange-Ish Red button at 6, the code would be 1-4-3-6. This trick where
you use your thermal goggles to read the code punched in by a guard is extremely useful, but only available in
the second Chinese Embassy mission as the current temperature in the Embassy is low enough for you to notice a
difference on the buttons that were pressed by the guard. The buttons go from a deep red color to a deep blue
color. Look for the button that is slightly different from most of the other buttons. Then, look for a lighter
blue button and so on. following green, yellow, orange and finally red.

Blocking doors

If you have someone chasing you, run out a door, and when it closes, stand in front of the door for awhile.
The guard will sometimes try to open it before he gives up. Note: The door must open towards you, and
not towards the enemy. The game can crash sometimes when you do this. If the guard starts shooting at the
door, you must open it quickly. Otherwise, the game will glitch and you will be invisible to the enemy and no
event triggers will start.

Disabling Wall Mines

Slowly go up to a Wall Mine. It will flash red and green at an even pace. To disable this, you have to press
Action when it flashes green. If it becomes red the instant before you press Action, it will explode. The way
to always do this safely is to hold Action button when the "Disable Wall Mine" selection appears. Then, if it
is green, release the button. If it is red on the screen, move the selection up to "Back To Game" and try
again.

Escaping a room full of soldiers

Take a sticky camera or smoke grenades and throw it near where the most guards are located. For the sticky
camera, a control bar that tells you how to make a noise or use smoke will appear at the bottom of the screen.
Throw the smoke grenade and the smoke should knock out some guards. When the smoke appears from the grenade(s),
it is your chance to run for it.

Knock out an enemy

To knock out an enemy without killing him, equip the sticky camera and shoot it at his head. Aim slightly
above the head to compensate for gravity. After he is down, pick up the sticky camera and use it again. You
can also throw bottles to knock out guards. You must aim and hit them in the head.

Taking out two guards

Shoot a sticky camera near the guard closest to you. When he approaches, use the gas to knock him out. The
other guard will approach to investigate. You must either shoot him with a non lethal round if you cannot have
casualties, or take him out with a head shot if killing is sanctioned. This has to be done correctly or he will
revive the guard that you knocked out.

Hiding bodies

After you have disposed of enemies in an area, make sure that you still hide them, even though no one is
nearby. Before going to another checkpoint, the alarm may ring, and it will say that a body was found. Try to
hide all bodies in hidden areas for best results.

Luring your enemy

To do this, find a can or glass bottle to pick up. Once obtained, move to a location, preferably dark. While
hidden, throw the can or bottle to an open area with an enemy nearby. When thrown, the enemy will wonder what
happened and walk towards that location. After you have drawn him out, you can take him out for an easy kill.

Keypad codes

Training

-The Keypad Door: 28469

Mission 1, Police Station

-Blaustein's Balcony Door: 091772

Mission 2, Defense Ministry

-No keypad doors

Mission 3, Oil Refinery

-No keypad doors

Mission 4, CIA HQ

-Technical Services Room: 7687
-Battery Generator Backup Room: 110598
-Storage Room: 2977
-Main Server Room: 2019
-Weapons Testing Department: 110700
-West Entrance to Information Retrieval: 0614

Mission 5, Kalinatek

-Security Door: 97531
-Archives Department: 33575
-Back Door on Third Floor: 1250

Mission 6, Nuclear Power Plant

-Cooling Rod Control Room: 560627
-Door to Maintenance Shaft: 151822
-Maintenance Shaft: 795021

Mission 7, Chinese Embassy

-No keypad doors

Mission 8, Abbotoir

-Door to Ceiling: 770215

Mission 9, Chinese Embassy

-Door to Hall: 1423
-Door at Back of Warehouse: 1456
-Door to Elevator: 7921
-Door to General Keirong's Office: 1836

Mission 10, Presidential Palace

-Garden Gate: 2126
-Door to Corridor: 70021
Splinter Cell Double Agent (PlayStation2)Splinter Cell Double Agent (PlayStation2)
Manufacturer : UBI Soft
Release Date : 2008-05-30

- Double agent gameplay and branching storyline - Play both sides and decide between opposing NSA and terrorists objectives. You choose who's priorities to support, and who's to undermine. Your actions affect the story and gameplay, leading to shockingly different endings

- Upgradeable weapons and gadgets - As you progress get access to upgraded prototype gadgets and weapons, like improved night vision, based on your choices and covert skills

- Authentic double agent tactics - Use realistic tactics, based on testimonies of actual undercover agents, to sabotage the enemies' plans

- Don't blow your cover - Steal, destroy, kill, and evade the authorities. Do whatever it takes to make your mark and gain their trust

- A world of International espionage - Go from Shanghai and Cozumel to America itself, where New York City and Los Angeles are threatened by the terrorists' agenda of destruction

Tom Clancy's Splinter Cell Chaos Theory (PlayStation2)Tom Clancy's Splinter Cell Chaos Theory (PlayStation2)
Manufacturer : UBI Soft
Release Date : 2006-09-08

- To achieve your mission you'll kill from close-range with your combat knife, shoot with a high-tech rifle, and use radical suppression techniques like the inverted neck break

- Intelligent enemies making your mission more risky as you have to get much, much closer to them

- Completely replayable -- Totally open level design with multi-paths and optional secondary objectives

- Strive for ultimate stealth and rank yourself with the all new post-mission statistics and scoring system

Tom Clancy's Ghost Recon (PlayStation2)Tom Clancy's Ghost Recon (PlayStation2)
Manufacturer : UBI Soft
Release Date : 2003-10-20

- 15 single player missions

- 5 tactical exercises exclusive to PS2

- Unlock 12 specialists that use the latest battlefield technology and weapons

- Standard and special-issue weapons like the M16A2, the M4 carbine and the fearsome and deadly OICW

- Split-screen multiplayer action for 2 players

Tom Clancy's Splinter Cell: Pandora Tomorrow (PlayStation2)Tom Clancy's Splinter Cell: Pandora Tomorrow (PlayStation2)
Manufacturer : UBI Soft
Release Date : 2006-09-08

- Incredible real movement and control - you can even shift Sam's Weight when preparing him for a split jump between two walls

- Exciting new moves maximize Sam's lethal fighting skills -- spin out of the shadows and kill silently

- Advanced AI makes it harder than ever to get past enemies - if you reveal yourself they'll get reinforcements and put on armor

- Weapons now have secondary functions that can be equipped on the fly - be amazed at the advantage you get from the red dot of the Laser sight


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